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trying env args; but unecessary?

This commit is contained in:
Ben Burdette 2021-08-09 14:30:47 -06:00
parent 89264d20e6
commit 030271184f
2 changed files with 74 additions and 77 deletions

View file

@ -96,7 +96,8 @@ EvalCommand::EvalCommand()
.handler = {&startReplOnEvalErrors, true},
});
}
extern std::function<void(const Error & error, const std::map<std::string, Value *> & env)> debuggerHook;
// extern std::function<void(const Error & error, const std::map<std::string, Value *> & env)> debuggerHook;
extern std::function<void(const Error & error, const Env & env)> debuggerHook;
ref<EvalState> EvalCommand::getEvalState()
{

View file

@ -35,7 +35,8 @@
namespace nix {
std::function<void(const Error & error, const std::map<std::string, Value *> & env)> debuggerHook;
// std::function<void(const Error & error, const std::map<std::string, Value *> & env)> debuggerHook;
std::function<void(const Error & error, const Env & env)> debuggerHook;
static char * dupString(const char * s)
{
@ -667,189 +668,189 @@ LocalNoInline(void addBindings(string prefix, Bindings &b, valmap &valmap))
}
}
LocalNoInline(valmap * mapEnvBindings(Env &env))
{
// NOT going to use this
if (env.staticEnv) {
std::cout << "got static env" << std::endl;
}
// LocalNoInline(valmap * mapEnvBindings(Env &env))
// {
// // NOT going to use this
// if (env.valuemap) {
// std::cout << "got static env" << std::endl;
// }
// std::cout << "envsize: " << env.values.size() << std::endl;
// // std::cout << "envsize: " << env.values.size() << std::endl;
// std::cout << "size_t size: " << sizeof(size_t) << std::endl;
// std::cout << "envsize: " << env.size << std::endl;
// std::cout << "envup: " << env.up << std::endl;
// // std::cout << "size_t size: " << sizeof(size_t) << std::endl;
// // std::cout << "envsize: " << env.size << std::endl;
// // std::cout << "envup: " << env.up << std::endl;
valmap *vm = env.up ? mapEnvBindings(*env.up) : new valmap();
// valmap *vm = env.up ? mapEnvBindings(*env.up) : new valmap();
/*
size_t i=0;
do {
std::cout << "env: " << i << " value: " << showType(*env.values[i]) << std::endl;
// std::cout << *env.values[i] << std::endl;
++i;
} while(i < (std::min(env.size, (size_t)100)));
// /*
// size_t i=0;
// do {
// std::cout << "env: " << i << " value: " << showType(*env.values[i]) << std::endl;
// // std::cout << *env.values[i] << std::endl;
// ++i;
// } while(i < (std::min(env.size, (size_t)100)));
if (env.values[0]->type() == nAttrs)
addBindings(std::to_string((int)env.size), *env.values[0]->attrs, *vm);
*/
return vm;
}
// if (env.values[0]->type() == nAttrs)
// addBindings(std::to_string((int)env.size), *env.values[0]->attrs, *vm);
// */
// return vm;
// }
/* Every "format" object (even temporary) takes up a few hundred bytes
of stack space, which is a real killer in the recursive
evaluator. So here are some helper functions for throwing
exceptions. */
LocalNoInlineNoReturn(void throwEvalError(const char * s, const string & s2, valmap * env))
LocalNoInlineNoReturn(void throwEvalError(const char * s, const string & s2, Env & env))
{
auto delenv = std::unique_ptr<valmap>(env);
// auto delenv = std::unique_ptr<valmap>(env);
auto error = EvalError(s, s2);
if (debuggerHook)
debuggerHook(error, *env);
debuggerHook(error, env);
throw error;
}
LocalNoInlineNoReturn(void throwEvalError(const Pos & pos, const char * s, const string & s2, valmap * env))
LocalNoInlineNoReturn(void throwEvalError(const Pos & pos, const char * s, const string & s2, Env & env))
{
auto delenv = std::unique_ptr<valmap>(env);
// auto delenv = std::unique_ptr<valmap>(env);
auto error = EvalError({
.msg = hintfmt(s, s2),
.errPos = pos
});
if (debuggerHook)
debuggerHook(error, *env);
debuggerHook(error, env);
throw error;
}
LocalNoInlineNoReturn(void throwEvalError(const char * s, const string & s2, const string & s3, valmap * env))
LocalNoInlineNoReturn(void throwEvalError(const char * s, const string & s2, const string & s3, Env & env))
{
auto delenv = std::unique_ptr<valmap>(env);
// auto delenv = std::unique_ptr<valmap>(env);
auto error = EvalError(s, s2, s3);
if (debuggerHook)
debuggerHook(error, *env);
debuggerHook(error, env);
throw error;
}
LocalNoInlineNoReturn(void throwEvalError(const Pos & pos, const char * s, const string & s2, const string & s3, valmap * env))
LocalNoInlineNoReturn(void throwEvalError(const Pos & pos, const char * s, const string & s2, const string & s3, Env & env))
{
auto delenv = std::unique_ptr<valmap>(env);
// auto delenv = std::unique_ptr<valmap>(env);
auto error = EvalError({
.msg = hintfmt(s, s2, s3),
.errPos = pos
});
if (debuggerHook)
debuggerHook(error, *env);
debuggerHook(error, env);
throw error;
}
LocalNoInlineNoReturn(void throwEvalError(const Pos & p1, const char * s, const Symbol & sym, const Pos & p2, valmap * env))
LocalNoInlineNoReturn(void throwEvalError(const Pos & p1, const char * s, const Symbol & sym, const Pos & p2, Env & env))
{
// p1 is where the error occurred; p2 is a position mentioned in the message.
auto delenv = std::unique_ptr<valmap>(env);
// auto delenv = std::unique_ptr<valmap>(env);
auto error = EvalError({
.msg = hintfmt(s, sym, p2),
.errPos = p1
});
if (debuggerHook)
debuggerHook(error, *env);
debuggerHook(error, env);
throw error;
}
LocalNoInlineNoReturn(void throwTypeError(const Pos & pos, const char * s, valmap * env))
LocalNoInlineNoReturn(void throwTypeError(const Pos & pos, const char * s, Env & env))
{
auto delenv = std::unique_ptr<valmap>(env);
// auto delenv = std::unique_ptr<valmap>(env);
auto error = TypeError({
.msg = hintfmt(s),
.errPos = pos
});
if (debuggerHook)
debuggerHook(error, *env);
debuggerHook(error, env);
throw error;
}
LocalNoInlineNoReturn(void throwTypeError(const Pos & pos, const char * s, const Value & v, valmap * env))
LocalNoInlineNoReturn(void throwTypeError(const Pos & pos, const char * s, const Value & v, Env & env))
{
auto delenv = std::unique_ptr<valmap>(env);
// auto delenv = std::unique_ptr<valmap>(env);
auto error = TypeError({
.msg = hintfmt(s, v),
.errPos = pos
});
if (debuggerHook)
debuggerHook(error, *env);
debuggerHook(error, env);
throw error;
}
LocalNoInlineNoReturn(void throwTypeError(const Pos & pos, const char * s, const string &s2, valmap * env))
LocalNoInlineNoReturn(void throwTypeError(const Pos & pos, const char * s, const string &s2, Env & env))
{
auto delenv = std::unique_ptr<valmap>(env);
// auto delenv = std::unique_ptr<valmap>(env);
auto error = TypeError({
.msg = hintfmt(s, s2),
.errPos = pos
});
if (debuggerHook)
debuggerHook(error, *env);
debuggerHook(error, env);
throw error;
}
LocalNoInlineNoReturn(void throwTypeError(const Pos & pos, const char * s, const ExprLambda & fun, const Symbol & s2, valmap * env))
LocalNoInlineNoReturn(void throwTypeError(const Pos & pos, const char * s, const ExprLambda & fun, const Symbol & s2, Env & env))
{
auto delenv = std::unique_ptr<valmap>(env);
// auto delenv = std::unique_ptr<valmap>(env);
auto error = TypeError({
.msg = hintfmt(s, fun.showNamePos(), s2),
.errPos = pos
});
if (debuggerHook)
debuggerHook(error, *env);
debuggerHook(error, env);
throw error;
}
LocalNoInlineNoReturn(void throwAssertionError(const Pos & pos, const char * s, const string & s1, valmap * env))
LocalNoInlineNoReturn(void throwAssertionError(const Pos & pos, const char * s, const string & s1, Env & env))
{
auto delenv = std::unique_ptr<valmap>(env);
// auto delenv = std::unique_ptr<valmap>(env);
auto error = AssertionError({
.msg = hintfmt(s, s1),
.errPos = pos
});
if (debuggerHook)
debuggerHook(error, *env);
debuggerHook(error, env);
throw error;
}
LocalNoInlineNoReturn(void throwUndefinedVarError(const Pos & pos, const char * s, const string & s1, valmap * env))
LocalNoInlineNoReturn(void throwUndefinedVarError(const Pos & pos, const char * s, const string & s1, Env & env))
{
auto delenv = std::unique_ptr<valmap>(env);
// auto delenv = std::unique_ptr<valmap>(env);
auto error = UndefinedVarError({
.msg = hintfmt(s, s1),
.errPos = pos
});
if (debuggerHook)
debuggerHook(error, *env);
debuggerHook(error, env);
throw error;
}
LocalNoInlineNoReturn(void throwMissingArgumentError(const Pos & pos, const char * s, const string & s1, valmap * env))
LocalNoInlineNoReturn(void throwMissingArgumentError(const Pos & pos, const char * s, const string & s1, Env & env))
{
auto delenv = std::unique_ptr<valmap>(env);
// auto delenv = std::unique_ptr<valmap>(env);
auto error = MissingArgumentError({
.msg = hintfmt(s, s1),
.errPos = pos
});
if (debuggerHook)
debuggerHook(error, *env);
debuggerHook(error, env);
throw error;
}
@ -909,8 +910,7 @@ inline Value * EvalState::lookupVar(Env * env, const ExprVar & var, bool noEval)
return j->value;
}
if (!env->prevWith)
throwUndefinedVarError(var.pos, "undefined variable '%1%'", var.name,
mapEnvBindings(*env));
throwUndefinedVarError(var.pos, "undefined variable '%1%'", var.name, *env);
for (size_t l = env->prevWith; l; --l, env = env->up) ;
}
}
@ -1238,7 +1238,7 @@ void ExprAttrs::eval(EvalState & state, Env & env, Value & v)
Bindings::iterator j = v.attrs->find(nameSym);
if (j != v.attrs->end())
throwEvalError(i.pos, "dynamic attribute '%1%' already defined at %2%", nameSym, *j->pos,
mapEnvBindings(env));
env);
// map1("value", &v)); // TODO dynamicAttrs to env?
i.valueExpr->setName(nameSym);
@ -1332,8 +1332,7 @@ void ExprSelect::eval(EvalState & state, Env & env, Value & v)
} else {
state.forceAttrs(*vAttrs, pos);
if ((j = vAttrs->attrs->find(name)) == vAttrs->attrs->end())
throwEvalError(pos, "attribute '%1%' missing", name,
mapEnvBindings(env));
throwEvalError(pos, "attribute '%1%' missing", name, env);
// mapBindings(*vAttrs->attrs));
}
vAttrs = j->value;
@ -1622,7 +1621,8 @@ this case it must have its arguments supplied either by default
values, or passed explicitly with '--arg' or '--argstr'. See
https://nixos.org/manual/nix/stable/#ss-functions.)",
i.name,
mapBindings(args));
fun.lambda.env);
// mapBindings(args));
// map1("fun", &fun)); // todo add bindings + fun
}
}
@ -1642,7 +1642,7 @@ void ExprWith::eval(EvalState & state, Env & env, Value & v)
env2.type = Env::HasWithExpr;
env2.values[0] = (Value *) attrs;
env2.valuemap = mapBindings(attrs)
env2.valuemap = mapBindings(*attrs)
body->eval(state, env2, v);
}
@ -1813,8 +1813,7 @@ void ExprConcatStrings::eval(EvalState & state, Env & env, Value & v)
} else {
std::cerr << "envtype: " << showType(env.values[0]->type()) << std::endl;
throwEvalError(pos, "cannot add %1% to an integer", showType(vTmp),
mapEnvBindings(env));
throwEvalError(pos, "cannot add %1% to an integer", showType(vTmp), env);
}
} else if (firstType == nFloat) {
if (vTmp.type() == nInt) {
@ -1822,8 +1821,7 @@ void ExprConcatStrings::eval(EvalState & state, Env & env, Value & v)
} else if (vTmp.type() == nFloat) {
nf += vTmp.fpoint;
} else
throwEvalError(pos, "cannot add %1% to a float", showType(vTmp),
mapEnvBindings(env));
throwEvalError(pos, "cannot add %1% to a float", showType(vTmp), env);
} else
s << state.coerceToString(pos, vTmp, context, false, firstType == nString);
}
@ -2061,8 +2059,7 @@ string EvalState::coerceToString(const Pos & pos, Value & v, PathSet & context,
}
auto i = v.attrs->find(sOutPath);
if (i == v.attrs->end())
throwTypeError(pos, "cannot coerce a set to a string",
map1("value", &v));
throwTypeError(pos, "cannot coerce a set to a string", map1("value", &v));
return coerceToString(pos, *i->value, context, coerceMore, copyToStore);
}
@ -2093,12 +2090,11 @@ string EvalState::coerceToString(const Pos & pos, Value & v, PathSet & context,
}
}
throwTypeError(pos, "cannot coerce %1% to a string", v,
map1("value", &v));
throwTypeError(pos, "cannot coerce %1% to a string", v, map1("value", &v));
}
string EvalState::copyPathToStore(PathSet & context, const Path & path)
string EvalState::copyPathToStore(Env &env, PathSet & context, const Path & path)
{
if (nix::isDerivation(path))
throwEvalError("file names are not allowed to end in '%1%'",