#pragma once #include "types.hh" #include "flakeref.hh" #include "lockfile.hh" namespace nix { struct Value; class EvalState; namespace flake { static const size_t FLAG_REGISTRY = 0; static const size_t USER_REGISTRY = 1; static const size_t GLOBAL_REGISTRY = 2; struct FlakeRegistry { std::map entries; }; typedef std::vector> Registries; std::shared_ptr readRegistry(const Path &); void writeRegistry(const FlakeRegistry &, const Path &); Path getUserRegistryPath(); enum HandleLockFile : unsigned int { AllPure // Everything is handled 100% purely , TopRefUsesRegistries // The top FlakeRef uses the registries, apart from that, everything happens 100% purely , UpdateLockFile // Update the existing lockfile and write it to file , UseUpdatedLockFile // `UpdateLockFile` without writing to file , RecreateLockFile // Recreate the lockfile from scratch and write it to file , UseNewLockFile // `RecreateLockFile` without writing to file }; struct SourceInfo { // Immutable flakeref that this source tree was obtained from. FlakeRef resolvedRef; Path storePath; // Number of ancestors of the most recent commit. std::optional revCount; // NAR hash of the store path. Hash narHash; // A stable timestamp of this source tree. For Git and GitHub // flakes, the commit date (not author date!) of the most recent // commit. std::optional lastModified; SourceInfo(const FlakeRef & resolvRef) : resolvedRef(resolvRef) {}; }; struct Flake { FlakeId id; FlakeRef originalRef; std::string description; SourceInfo sourceInfo; std::vector inputs; std::map nonFlakeInputs; Value * vOutputs; // FIXME: gc unsigned int epoch; Flake(const FlakeRef & origRef, const SourceInfo & sourceInfo) : originalRef(origRef), sourceInfo(sourceInfo) {}; }; struct NonFlake { FlakeRef originalRef; SourceInfo sourceInfo; NonFlake(const FlakeRef & origRef, const SourceInfo & sourceInfo) : originalRef(origRef), sourceInfo(sourceInfo) {}; }; Flake getFlake(EvalState &, const FlakeRef &, bool impureIsAllowed); /* Fingerprint of a locked flake; used as a cache key. */ typedef Hash Fingerprint; struct ResolvedFlake { Flake flake; LockFile lockFile; ResolvedFlake(Flake && flake, LockFile && lockFile) : flake(flake), lockFile(lockFile) {} Fingerprint getFingerprint() const; }; ResolvedFlake resolveFlake(EvalState &, const FlakeRef &, HandleLockFile); void callFlake(EvalState & state, const Flake & flake, const FlakeInputs & inputs, Value & v); void callFlake(EvalState & state, const ResolvedFlake & resFlake, Value & v); void updateLockFile(EvalState &, const FlakeRef & flakeRef, bool recreateLockFile); void gitCloneFlake(FlakeRef flakeRef, EvalState &, Registries, const Path & destDir); } }