#include "types.hh" #include "flakeref.hh" #include namespace nix { static const size_t FLAG_REGISTRY = 0; static const size_t USER_REGISTRY = 1; static const size_t GLOBAL_REGISTRY = 2; struct Value; class EvalState; struct FlakeRegistry { std::map entries; }; struct LockFile { struct NonFlakeEntry { FlakeRef ref; Hash narHash; NonFlakeEntry(const FlakeRef & flakeRef, const Hash & hash) : ref(flakeRef), narHash(hash) {}; bool operator ==(const NonFlakeEntry & other) const { return ref == other.ref && narHash == other.narHash; } }; struct FlakeEntry { FlakeRef ref; Hash narHash; std::map flakeEntries; std::map nonFlakeEntries; FlakeEntry(const FlakeRef & flakeRef, const Hash & hash) : ref(flakeRef), narHash(hash) {}; bool operator ==(const FlakeEntry & other) const { return ref == other.ref && narHash == other.narHash && flakeEntries == other.flakeEntries && nonFlakeEntries == other.nonFlakeEntries; } }; std::map flakeEntries; std::map nonFlakeEntries; bool operator ==(const LockFile & other) const { return flakeEntries == other.flakeEntries && nonFlakeEntries == other.nonFlakeEntries; } }; typedef std::vector> Registries; Path getUserRegistryPath(); enum HandleLockFile : unsigned int { AllPure // Everything is handled 100% purely , TopRefUsesRegistries // The top FlakeRef uses the registries, apart from that, everything happens 100% purely , UpdateLockFile // Update the existing lockfile and write it to file , UseUpdatedLockFile // `UpdateLockFile` without writing to file , RecreateLockFile // Recreate the lockfile from scratch and write it to file , UseNewLockFile // `RecreateLockFile` without writing to file }; void makeFlakeValue(EvalState &, const FlakeRef &, HandleLockFile, Value &); std::shared_ptr readRegistry(const Path &); void writeRegistry(const FlakeRegistry &, const Path &); struct SourceInfo { // Immutable flakeref that this source tree was obtained from. FlakeRef resolvedRef; Path storePath; // Number of ancestors of the most recent commit. std::optional revCount; // NAR hash of the store path. Hash narHash; // A stable timestamp of this source tree. For Git and GitHub // flakes, the commit date (not author date!) of the most recent // commit. std::optional lastModified; SourceInfo(const FlakeRef & resolvRef) : resolvedRef(resolvRef) {}; }; struct Flake { FlakeId id; FlakeRef originalRef; std::string description; SourceInfo sourceInfo; std::vector requires; std::map nonFlakeRequires; Value * vProvides; // FIXME: gc unsigned int epoch; Flake(const FlakeRef & origRef, const SourceInfo & sourceInfo) : originalRef(origRef), sourceInfo(sourceInfo) {}; }; struct NonFlake { FlakeAlias alias; FlakeRef originalRef; SourceInfo sourceInfo; NonFlake(const FlakeRef & origRef, const SourceInfo & sourceInfo) : originalRef(origRef), sourceInfo(sourceInfo) {}; }; Flake getFlake(EvalState &, const FlakeRef &, bool impureIsAllowed); struct ResolvedFlake { Flake flake; std::map flakeDeps; // The key in this map, is the originalRef as written in flake.nix std::vector nonFlakeDeps; ResolvedFlake(const Flake & flake) : flake(flake) {} }; ResolvedFlake resolveFlake(EvalState &, const FlakeRef &, HandleLockFile); void callFlake(EvalState & state, const ResolvedFlake & resFlake, Value & v); void updateLockFile(EvalState &, const FlakeRef & flakeRef, bool recreateLockFile); void gitCloneFlake(FlakeRef flakeRef, EvalState &, Registries, const Path & destDir); }