pub mod core; pub mod modules; use std::process::Output; use crate::core::botinstance::ArcBox; use crate::core::botinstance::BotInstance; use tokio::sync::RwLock; use std::sync::Arc; pub type BotAR = Arc>; #[tokio::main] pub async fn main() { let bot = BotInstance::init(); bot.runner().await; println!("ERROR : EXIT Game loop"); }