[EPIC] Wordle-Like Game #1

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opened 2023-11-28 01:07:09 -05:00 by modulatingforce · 2 comments

For a simple experimental game, I'd like to create a small chat game that's similar to Wordle that runs through the following .

  1. A user (possibly a mod) starts the game , and the bot Picks a secret word based on input or default number of char

  2. Loop : Listen for single word that fit the number of char as Guess word and not a command (i.e., not with a command prefix)

  • Evaluate how close guess word matches secret word > output match string / display : 🟩🟨
  • Users may be able to ask for a summary (?) / hint that will display letters that were guessed correctly so far
  • If Guess word Matches completely, chatter wins
  • The game can be ended early if a Mod ends the game or optionally after some timeframe (? so it doesn't continually run) . If it ends before the a winner is decided, it will output this

This issue is an epic to define general requirements and design

For a simple experimental game, I'd like to create a small chat game that's similar to Wordle that runs through the following . 1. A user (possibly a mod) starts the game , and the bot Picks a secret word based on input or default number of char 2. Loop : Listen for single word that fit the number of char as Guess word and not a command (i.e., not with a command prefix) - Evaluate how close guess word matches secret word > output match string / display : 🟩⬛⬛⬛🟨 - Users may be able to ask for a summary (?) / hint that will display letters that were guessed correctly so far - If Guess word Matches completely, chatter wins - The game can be ended early if a Mod ends the game or optionally after some timeframe (? so it doesn't continually run) . If it ends before the a winner is decided, it will output this This issue is an epic to define general requirements and design
modulatingforce self-assigned this 2023-11-28 01:07:09 -05:00
modulatingforce added this to the Rust Learning project 2023-11-28 01:07:09 -05:00
modulatingforce added the
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labels 2023-11-28 02:02:32 -05:00
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The following might be helpful : https://dictionaryapi.com/products/index

There are a few dictionary related APIs . But I'll need an API to :

  1. Randomly pick a word based on a provided number of characters
  2. If a provided input string is a Valid Word

When considering dictionary/word APIs, I need to consider their API limits (e.g., limited number of free calls for day) and ensure the game is restrained to those limits

The following might be helpful : https://dictionaryapi.com/products/index There are a few dictionary related APIs . But I'll need an API to : 1. Randomly pick a word based on a provided number of characters 2. If a provided input string is a Valid Word --- When considering dictionary/word APIs, I need to consider their API limits (e.g., limited number of free calls for day) and ensure the game is restrained to those limits
modulatingforce added this to the Prototype 1.0 milestone 2023-12-10 16:38:00 -05:00
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From Ryan

you could queue the last few responses and then after a few seconds respond to the closest guess

From Ryan you could queue the last few responses and then after a few seconds respond to the closest guess
modulatingforce added the
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labels 2024-03-27 18:43:19 -04:00
modulatingforce modified the project from Rust Learning to Forcebot Prototype 1.0 Push 2024-03-27 18:47:06 -04:00
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Reference: modulatingforce/forcebot_rs#1
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