[ENH] Define Commands as a type of trait or class? #4
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Reference: modulatingforce/forcebot_rs#4
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In the py implementation of forcebot, we can define a command prefix that is listened to, and if determined to be a command, call a function that uses that command
I want something similar with perhaps traits so that a developer can concentrate more of the implementation of the command body without needing to consider for example the command prefix etc
Commands should have the following defined :
Considering medium priority. This will help ease designing and implementing future commands quickly
Review for Completion
BotAction
that would be restrained by User ControlsUpdate :
To Address This Issue :
Custom Module Developers can :
BotModule
s &BotAction
s , that are Added to aBotInstance
'sModuleManager
BotAction
This was by By Commit
e587a6f24a
ModuleManager
general working prototype definition as an object catalogs loadedBotAction
s and theirBotModule
sDeveloper HOWTO Documentation for setting up custom
BotModule
s and add them to the bot :(FUTURE RELEASE)
BotCommand
s withSpecialRoles
field (?)ModuleManager
(ifEnabled
for the context) andIdentityModule
to if the command is permissible based on the caller'sUserRoles
BotCommand
s withExecutionBody
fieldNOTE : Before I close out this issue, I must create a separate create a Separate Issue for at least SpecialRoles , as the requirement in Milestone : https://git.flake.sh/modulatingforce/forcebot_rs/milestone/1 includes
BotAction
that would be restrained by User ControlsCreated the following for implementing
exec_body
: #7Considering completed
As of latest code,
BotCommand
s can be defined and added to the bot'sModulesManager
. Example below