rustlings/exercises/08_enums/enums2.rs

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#[allow(dead_code)]
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#[derive(Debug)]
enum Message {
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// TODO: Define the different variants used below.
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}
#[derive(Debug)]
struct Point {
x: u8,
y: u8,
}
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impl Message {
fn call(&self) {
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println!("{self:?}");
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}
}
fn main() {
let messages = [
Message::Resize { w: 10, h: 30 },
Message::Move(Point { x: 10, y: 15 }),
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Message::Echo(String::from("hello world")),
Message::ChangeColor(200, 255, 255),
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Message::Quit,
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];
for message in &messages {
message.call();
}
}