rustlings/src/main.rs

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Rust
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use anyhow::{Context, Result};
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use clap::{Parser, Subcommand};
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use std::{path::Path, process::exit};
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mod app_state;
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mod consts;
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mod embedded;
mod exercise;
mod init;
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mod list;
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mod progress_bar;
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mod run;
mod watch;
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use self::{
app_state::AppState,
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consts::WELCOME,
exercise::InfoFile,
init::init,
list::list,
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run::run,
watch::{watch, WatchExit},
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};
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/// Rustlings is a collection of small exercises to get you used to writing and reading Rust code
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#[derive(Parser)]
#[command(version)]
struct Args {
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#[command(subcommand)]
command: Option<Subcommands>,
}
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#[derive(Subcommand)]
enum Subcommands {
/// Initialize Rustlings
Init,
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/// Same as just running `rustlings` without a subcommand.
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Watch,
/// Run a single exercise. Runs the next pending exercise if the exercise name is not specified.
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Run {
/// The name of the exercise
name: Option<String>,
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},
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/// Reset a single exercise
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Reset {
/// The name of the exercise
name: String,
},
/// Return a hint for the given exercise
Hint {
/// The name of the exercise
name: String,
},
}
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fn main() -> Result<()> {
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let args = Args::parse();
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which::which("cargo").context(
"Failed to find `cargo`.
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Did you already install Rust?
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Try running `cargo --version` to diagnose the problem.",
)?;
let mut info_file = InfoFile::parse()?;
info_file.exercises.shrink_to_fit();
let exercises = info_file.exercises;
if matches!(args.command, Some(Subcommands::Init)) {
init(&exercises).context("Initialization failed")?;
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println!(
"\nDone initialization!\n
Run `cd rustlings` to go into the generated directory.
Then run `rustlings` for further instructions on getting started."
);
return Ok(());
} else if !Path::new("exercises").is_dir() {
println!(
"
{WELCOME}
The `exercises` directory wasn't found in the current directory.
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If you are just starting with Rustlings, run the command `rustlings init` to initialize it."
);
exit(1);
}
let mut app_state = AppState::new(exercises);
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match args.command {
None | Some(Subcommands::Watch) => loop {
match watch(&mut app_state)? {
WatchExit::Shutdown => break,
// It is much easier to exit the watch mode, launch the list mode and then restart
// the watch mode instead of trying to pause the watch threads and correct the
// watch state.
WatchExit::List => list(&mut app_state)?,
}
},
// `Init` is handled above.
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Some(Subcommands::Init) => (),
Some(Subcommands::Run { name }) => {
if let Some(name) = name {
app_state.set_current_exercise_by_name(&name)?;
}
run(&mut app_state)?;
}
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Some(Subcommands::Reset { name }) => {
app_state.set_current_exercise_by_name(&name)?;
app_state.set_pending(app_state.current_exercise_ind())?;
let exercise = app_state.current_exercise();
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exercise.reset()?;
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println!("The exercise {exercise} has been reset!");
}
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Some(Subcommands::Hint { name }) => {
app_state.set_current_exercise_by_name(&name)?;
println!("{}", app_state.current_exercise().hint);
}
}
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Ok(())
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}