rustlings/src/watch/terminal_event.rs

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use crossterm::event::{self, Event, KeyCode, KeyEventKind};
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use std::sync::{
atomic::{AtomicBool, Ordering::Relaxed},
mpsc::Sender,
};
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use super::WatchEvent;
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static INPUT_PAUSED: AtomicBool = AtomicBool::new(false);
// Private unit type to force using the constructor function.
#[must_use = "When the guard is dropped, the input is unpaused"]
pub struct InputPauseGuard(());
impl InputPauseGuard {
#[inline]
pub fn scoped_pause() -> Self {
INPUT_PAUSED.store(true, Relaxed);
Self(())
}
}
impl Drop for InputPauseGuard {
#[inline]
fn drop(&mut self) {
INPUT_PAUSED.store(false, Relaxed);
}
}
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pub enum InputEvent {
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Run,
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Next,
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Hint,
List,
Quit,
}
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pub fn terminal_event_handler(sender: Sender<WatchEvent>, manual_run: bool) {
let last_watch_event = loop {
match event::read() {
Ok(Event::Key(key)) => {
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match key.kind {
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KeyEventKind::Release | KeyEventKind::Repeat => continue,
KeyEventKind::Press => (),
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}
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if INPUT_PAUSED.load(Relaxed) {
continue;
}
let input_event = match key.code {
KeyCode::Char('n') => InputEvent::Next,
KeyCode::Char('h') => InputEvent::Hint,
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KeyCode::Char('l') => break WatchEvent::Input(InputEvent::List),
KeyCode::Char('q') => break WatchEvent::Input(InputEvent::Quit),
KeyCode::Char('r') if manual_run => InputEvent::Run,
_ => continue,
};
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if sender.send(WatchEvent::Input(input_event)).is_err() {
return;
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}
}
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Ok(Event::Resize(width, _)) => {
if sender.send(WatchEvent::TerminalResize { width }).is_err() {
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return;
}
}
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Ok(Event::FocusGained | Event::FocusLost | Event::Mouse(_)) => continue,
Err(e) => break WatchEvent::TerminalEventErr(e),
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}
};
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let _ = sender.send(last_watch_event);
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}