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rustlings/exercises/20_threads/threads2.rs

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// Building on the last exercise, we want all of the threads to complete their
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// work. But this time, the spawned threads need to be in charge of updating a
// shared value: `JobStatus.jobs_done`
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use std::{sync::Arc, thread, time::Duration};
struct JobStatus {
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jobs_done: u32,
}
fn main() {
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// TODO: `Arc` isn't enough if you want a **mutable** shared state.
let status = Arc::new(JobStatus { jobs_done: 0 });
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let mut handles = Vec::new();
for _ in 0..10 {
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let status_shared = Arc::clone(&status);
let handle = thread::spawn(move || {
thread::sleep(Duration::from_millis(250));
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// TODO: You must take an action before you update a shared value.
status_shared.jobs_done += 1;
});
handles.push(handle);
}
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// Waiting for all jobs to complete.
for handle in handles {
handle.join().unwrap();
}
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// TODO: Print the value of `JobStatus.jobs_done`.
println!("Jobs done: {}", todo!());
}