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Remove newline at the end of multiline strings
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1 changed files with 10 additions and 20 deletions
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@ -16,16 +16,14 @@ get started, here are some notes about how Rustlings operates:
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3. If you're stuck on an exercise, enter `h` to show a hint.
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3. If you're stuck on an exercise, enter `h` to show a hint.
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4. If an exercise doesn't make sense to you, feel free to open an issue on GitHub!
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4. If an exercise doesn't make sense to you, feel free to open an issue on GitHub!
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(https://github.com/rust-lang/rustlings). We look at every issue, and sometimes,
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(https://github.com/rust-lang/rustlings). We look at every issue, and sometimes,
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other learners do too so you can help each other out!
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other learners do too so you can help each other out!"""
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"""
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final_message = """We hope you enjoyed learning about the various aspects of Rust!
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final_message = """We hope you enjoyed learning about the various aspects of Rust!
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If you noticed any issues, don't hesitate to report them on Github.
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If you noticed any issues, don't hesitate to report them on Github.
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You can also contribute your own exercises to help the greater community!
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You can also contribute your own exercises to help the greater community!
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Before reporting an issue or contributing, please read our guidelines:
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Before reporting an issue or contributing, please read our guidelines:
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https://github.com/rust-lang/rustlings/blob/main/CONTRIBUTING.md
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https://github.com/rust-lang/rustlings/blob/main/CONTRIBUTING.md"""
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"""
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# INTRO
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# INTRO
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@ -130,8 +128,7 @@ The type of Constants must always be annotated.
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Read more about constants and the differences between variables and constants
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Read more about constants and the differences between variables and constants
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under 'Constants' in the book's section 'Variables and Mutability':
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under 'Constants' in the book's section 'Variables and Mutability':
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https://doc.rust-lang.org/book/ch03-01-variables-and-mutability.html#constants
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https://doc.rust-lang.org/book/ch03-01-variables-and-mutability.html#constants"""
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"""
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# FUNCTIONS
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# FUNCTIONS
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@ -312,8 +309,7 @@ In Rust, there are two ways to define a Vector.
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the initial values.
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the initial values.
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Check this chapter: https://doc.rust-lang.org/stable/book/ch08-01-vectors.html
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Check this chapter: https://doc.rust-lang.org/stable/book/ch08-01-vectors.html
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of the Rust book to learn more.
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of the Rust book to learn more."""
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"""
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[[exercises]]
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[[exercises]]
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name = "vecs2"
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name = "vecs2"
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@ -327,8 +323,7 @@ In the second function, we map the values of the input and collect them into a v
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After you've completed both functions, decide for yourself which approach you
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After you've completed both functions, decide for yourself which approach you
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like better.
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like better.
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What do you think is the more commonly used pattern under Rust developers?
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What do you think is the more commonly used pattern under Rust developers?"""
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"""
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# MOVE SEMANTICS
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# MOVE SEMANTICS
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@ -355,8 +350,7 @@ We call this "moving" a variable. When we pass `vec0` into `fill_vec`, it's
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being "moved" into `vec1`, meaning we can't access `vec0` anymore.
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being "moved" into `vec1`, meaning we can't access `vec0` anymore.
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You could make another, separate version of the data that's in `vec0` and
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You could make another, separate version of the data that's in `vec0` and
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pass it to `fill_vec` instead.
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pass it to `fill_vec` instead."""
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"""
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[[exercises]]
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[[exercises]]
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name = "move_semantics3"
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name = "move_semantics3"
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@ -375,8 +369,7 @@ Carefully reason about the range in which each mutable reference is in
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scope. Does it help to update the value of `x` immediately after
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scope. Does it help to update the value of `x` immediately after
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the mutable reference is taken?
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the mutable reference is taken?
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Read more about 'Mutable References' in the book's section 'References and Borrowing':
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Read more about 'Mutable References' in the book's section 'References and Borrowing':
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https://doc.rust-lang.org/book/ch04-02-references-and-borrowing.html#mutable-references.
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https://doc.rust-lang.org/book/ch04-02-references-and-borrowing.html#mutable-references."""
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"""
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[[exercises]]
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[[exercises]]
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name = "move_semantics5"
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name = "move_semantics5"
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@ -517,8 +510,7 @@ Example:
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`placeholder("blue");`
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`placeholder("blue");`
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should become
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should become
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`string_slice("blue");`
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`string_slice("blue");`
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because "blue" is `&str`, not `String`.
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because "blue" is `&str`, not `String`."""
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"""
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# MODULES
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# MODULES
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@ -620,8 +612,7 @@ Remember that `Option`s can be nested in if-let and while-let statements.
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For example: `if let Some(Some(x)) = y`
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For example: `if let Some(Some(x)) = y`
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Also see `Option::flatten`
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Also see `Option::flatten`"""
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"""
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[[exercises]]
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[[exercises]]
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name = "options3"
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name = "options3"
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@ -813,8 +804,7 @@ Here is how to specify a trait bound for an implementation block:
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`impl<T: Trait1 + Trait2 + …> for Foo<T> { … }`
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`impl<T: Trait1 + Trait2 + …> for Foo<T> { … }`
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You may need this:
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You may need this:
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`use std::fmt::Display;`
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`use std::fmt::Display;`"""
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"""
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# LIFETIMES
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# LIFETIMES
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