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Merge pull request #1774 from matthri/fix-enum-variant-inconsistency
Make enum variants more consistent between exercises
This commit is contained in:
commit
67d8d5848c
4 changed files with 22 additions and 2 deletions
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@ -6,6 +6,7 @@ enum Message {
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fn main() {
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fn main() {
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println!("{:?}", Message::Quit);
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println!("{:?}", Message::Quit);
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println!("{:?}", Message::Echo);
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println!("{:?}", Message::Echo);
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println!("{:?}", Message::Resize);
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println!("{:?}", Message::Move);
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println!("{:?}", Message::Move);
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println!("{:?}", Message::ChangeColor);
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println!("{:?}", Message::ChangeColor);
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}
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}
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@ -4,6 +4,12 @@ enum Message {
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// TODO: Define the different variants used below.
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// TODO: Define the different variants used below.
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}
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}
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#[derive(Debug)]
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struct Point {
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x: u8,
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y: u8,
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}
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impl Message {
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impl Message {
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fn call(&self) {
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fn call(&self) {
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println!("{self:?}");
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println!("{self:?}");
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@ -12,7 +18,8 @@ impl Message {
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fn main() {
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fn main() {
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let messages = [
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let messages = [
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Message::Move { x: 10, y: 30 },
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Message::Resize { w: 10, h: 30 },
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Message::Move(Point { x: 10, y: 15 }),
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Message::Echo(String::from("hello world")),
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Message::Echo(String::from("hello world")),
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Message::ChangeColor(200, 255, 255),
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Message::ChangeColor(200, 255, 255),
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Message::Quit,
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Message::Quit,
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@ -9,6 +9,8 @@ struct Point {
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struct State {
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struct State {
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color: (u8, u8, u8),
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color: (u8, u8, u8),
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width: u8,
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height: u8,
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position: Point,
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position: Point,
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quit: bool,
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quit: bool,
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message: String,
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message: String,
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@ -27,6 +29,11 @@ impl State {
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self.message = s;
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self.message = s;
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}
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}
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fn resize(&mut self, width: u8, height: u8) {
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self.width = width;
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self.height = height;
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}
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fn move_position(&mut self, point: Point) {
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fn move_position(&mut self, point: Point) {
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self.position = point;
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self.position = point;
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}
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}
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@ -50,6 +57,8 @@ mod tests {
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fn test_match_message_call() {
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fn test_match_message_call() {
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let mut state = State {
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let mut state = State {
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quit: false,
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quit: false,
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width: 0,
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height: 0,
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position: Point { x: 0, y: 0 },
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position: Point { x: 0, y: 0 },
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color: (0, 0, 0),
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color: (0, 0, 0),
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message: String::from("hello world"),
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message: String::from("hello world"),
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@ -57,10 +66,13 @@ mod tests {
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state.process(Message::ChangeColor(255, 0, 255));
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state.process(Message::ChangeColor(255, 0, 255));
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state.process(Message::Echo(String::from("Hello world!")));
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state.process(Message::Echo(String::from("Hello world!")));
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state.process(Message::Resize { w: 10, h: 30 });
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state.process(Message::Move(Point { x: 10, y: 15 }));
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state.process(Message::Move(Point { x: 10, y: 15 }));
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state.process(Message::Quit);
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state.process(Message::Quit);
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assert_eq!(state.color, (255, 0, 255));
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assert_eq!(state.color, (255, 0, 255));
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assert_eq!(state.width, 10);
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assert_eq!(state.height, 30);
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assert_eq!(state.position.x, 10);
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assert_eq!(state.position.x, 10);
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assert_eq!(state.position.y, 15);
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assert_eq!(state.position.y, 15);
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assert!(state.quit);
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assert!(state.quit);
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@ -445,7 +445,7 @@ dir = "08_enums"
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test = false
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test = false
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hint = """
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hint = """
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You can create enumerations that have different variants with different types
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You can create enumerations that have different variants with different types
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such as no data, anonymous structs, a single string, tuples, etc."""
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such as anonymous structs, structs, a single string, tuples, no data, etc."""
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[[exercises]]
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[[exercises]]
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name = "enums3"
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name = "enums3"
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