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hashmaps3 solution
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3 changed files with 122 additions and 45 deletions
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@ -1,39 +1,38 @@
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// A list of scores (one per line) of a soccer match is given. Each line is of
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// A list of scores (one per line) of a soccer match is given. Each line is of
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// the form : "<team_1_name>,<team_2_name>,<team_1_goals>,<team_2_goals>"
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// the form "<team_1_name>,<team_2_name>,<team_1_goals>,<team_2_goals>"
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// Example: England,France,4,2 (England scored 4 goals, France 2).
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// Example: "England,France,4,2" (England scored 4 goals, France 2).
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//
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//
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// You have to build a scores table containing the name of the team, the total
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// You have to build a scores table containing the name of the team, the total
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// number of goals the team scored, and the total number of goals the team
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// number of goals the team scored, and the total number of goals the team
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// conceded. One approach to build the scores table is to use a Hashmap.
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// conceded.
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// The solution is partially written to use a Hashmap,
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// complete it to pass the test.
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//
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// Make me pass the tests!
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use std::collections::HashMap;
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use std::collections::HashMap;
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// A structure to store the goal details of a team.
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// A structure to store the goal details of a team.
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#[derive(Default)]
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struct Team {
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struct Team {
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goals_scored: u8,
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goals_scored: u8,
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goals_conceded: u8,
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goals_conceded: u8,
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}
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}
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fn build_scores_table(results: String) -> HashMap<String, Team> {
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fn build_scores_table(results: &str) -> HashMap<&str, Team> {
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// The name of the team is the key and its associated struct is the value.
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// The name of the team is the key and its associated struct is the value.
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let mut scores: HashMap<String, Team> = HashMap::new();
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let mut scores = HashMap::new();
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for r in results.lines() {
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for line in results.lines() {
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let v: Vec<&str> = r.split(',').collect();
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let mut split_iterator = line.split(',');
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let team_1_name = v[0].to_string();
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// NOTE: We use `unwrap` because we didn't deal with error handling yet.
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let team_1_score: u8 = v[2].parse().unwrap();
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let team_1_name = split_iterator.next().unwrap();
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let team_2_name = v[1].to_string();
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let team_2_name = split_iterator.next().unwrap();
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let team_2_score: u8 = v[3].parse().unwrap();
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let team_1_score: u8 = split_iterator.next().unwrap().parse().unwrap();
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// TODO: Populate the scores table with details extracted from the
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let team_2_score: u8 = split_iterator.next().unwrap().parse().unwrap();
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// current line. Keep in mind that goals scored by team_1
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// will be the number of goals conceded by team_2, and similarly
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// TODO: Populate the scores table with the extracted details.
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// goals scored by team_2 will be the number of goals conceded by
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// Keep in mind that goals scored by team 1 will be the number of goals
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// team_1.
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// conceded by team 2. Similarly, goals scored by team 2 will be the
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// number of goals conceded by team 1.
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}
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}
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scores
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scores
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}
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}
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@ -45,40 +44,34 @@ fn main() {
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mod tests {
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mod tests {
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use super::*;
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use super::*;
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fn get_results() -> String {
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const RESULTS: &str = "England,France,4,2
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let results = "".to_string()
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France,Italy,3,1
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+ "England,France,4,2\n"
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Poland,Spain,2,0
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+ "France,Italy,3,1\n"
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Germany,England,2,1
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+ "Poland,Spain,2,0\n"
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England,Spain,1,0";
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+ "Germany,England,2,1\n";
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results
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}
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#[test]
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#[test]
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fn build_scores() {
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fn build_scores() {
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let scores = build_scores_table(get_results());
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let scores = build_scores_table(RESULTS);
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let mut keys: Vec<&String> = scores.keys().collect();
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assert!(["England", "France", "Germany", "Italy", "Poland", "Spain"]
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keys.sort();
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.into_iter()
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assert_eq!(
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.all(|team_name| scores.contains_key(team_name)));
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keys,
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vec!["England", "France", "Germany", "Italy", "Poland", "Spain"]
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);
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}
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}
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#[test]
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#[test]
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fn validate_team_score_1() {
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fn validate_team_score_1() {
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let scores = build_scores_table(get_results());
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let scores = build_scores_table(RESULTS);
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let team = scores.get("England").unwrap();
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let team = scores.get("England").unwrap();
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assert_eq!(team.goals_scored, 5);
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assert_eq!(team.goals_scored, 6);
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assert_eq!(team.goals_conceded, 4);
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assert_eq!(team.goals_conceded, 4);
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}
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}
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#[test]
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#[test]
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fn validate_team_score_2() {
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fn validate_team_score_2() {
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let scores = build_scores_table(get_results());
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let scores = build_scores_table(RESULTS);
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let team = scores.get("Spain").unwrap();
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let team = scores.get("Spain").unwrap();
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assert_eq!(team.goals_scored, 0);
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assert_eq!(team.goals_scored, 0);
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assert_eq!(team.goals_conceded, 2);
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assert_eq!(team.goals_conceded, 3);
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}
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}
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}
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}
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@ -574,16 +574,18 @@ https://doc.rust-lang.org/stable/book/ch08-03-hash-maps.html#only-inserting-a-va
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name = "hashmaps3"
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name = "hashmaps3"
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dir = "11_hashmaps"
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dir = "11_hashmaps"
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hint = """
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hint = """
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Hint 1: Use the `entry()` and `or_insert()` methods of `HashMap` to insert
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Hint 1: Use the `entry()` and `or_insert()` (or `or_insert_with()`) methods of
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entries corresponding to each team in the scores table.
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`HashMap` to insert the default value of `Team` if a team doesn't
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exist in the table yet.
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Learn more at https://doc.rust-lang.org/stable/book/ch08-03-hash-maps.html#only-inserting-a-value-if-the-key-has-no-value
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Learn more in The Book:
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https://doc.rust-lang.org/stable/book/ch08-03-hash-maps.html#only-inserting-a-value-if-the-key-has-no-value
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Hint 2: If there is already an entry for a given key, the value returned by
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Hint 2: If there is already an entry for a given key, the value returned by
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`entry()` can be updated based on the existing value.
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`entry()` can be updated based on the existing value.
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Learn more at https://doc.rust-lang.org/book/ch08-03-hash-maps.html#updating-a-value-based-on-the-old-value
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Learn more in The Book:
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"""
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https://doc.rust-lang.org/book/ch08-03-hash-maps.html#updating-a-value-based-on-the-old-value"""
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# QUIZ 2
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# QUIZ 2
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@ -1 +1,83 @@
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// Solutions will be available before the stable release. Thank you for testing the beta version 🥰
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// A list of scores (one per line) of a soccer match is given. Each line is of
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// the form "<team_1_name>,<team_2_name>,<team_1_goals>,<team_2_goals>"
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// Example: "England,France,4,2" (England scored 4 goals, France 2).
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//
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// You have to build a scores table containing the name of the team, the total
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// number of goals the team scored, and the total number of goals the team
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// conceded.
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use std::collections::HashMap;
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// A structure to store the goal details of a team.
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#[derive(Default)]
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struct Team {
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goals_scored: u8,
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goals_conceded: u8,
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}
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fn build_scores_table(results: &str) -> HashMap<&str, Team> {
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// The name of the team is the key and its associated struct is the value.
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let mut scores = HashMap::new();
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for line in results.lines() {
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let mut split_iterator = line.split(',');
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// NOTE: We use `unwrap` because we didn't deal with error handling yet.
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let team_1_name = split_iterator.next().unwrap();
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let team_2_name = split_iterator.next().unwrap();
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let team_1_score: u8 = split_iterator.next().unwrap().parse().unwrap();
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let team_2_score: u8 = split_iterator.next().unwrap().parse().unwrap();
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// Insert the default with zeros if a team doesn't exist yet.
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let mut team_1 = scores.entry(team_1_name).or_insert_with(|| Team::default());
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// Update the values.
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team_1.goals_scored += team_1_score;
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team_1.goals_conceded += team_2_score;
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// Similarely for the second team.
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let mut team_2 = scores.entry(team_2_name).or_insert_with(|| Team::default());
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team_2.goals_scored += team_2_score;
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team_2.goals_conceded += team_1_score;
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}
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scores
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}
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fn main() {
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// You can optionally experiment here.
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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const RESULTS: &str = "England,France,4,2
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France,Italy,3,1
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Poland,Spain,2,0
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Germany,England,2,1
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England,Spain,1,0";
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#[test]
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fn build_scores() {
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let scores = build_scores_table(RESULTS);
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assert!(["England", "France", "Germany", "Italy", "Poland", "Spain"]
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.into_iter()
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.all(|team_name| scores.contains_key(team_name)));
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}
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#[test]
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fn validate_team_score_1() {
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let scores = build_scores_table(RESULTS);
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let team = scores.get("England").unwrap();
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assert_eq!(team.goals_scored, 6);
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assert_eq!(team.goals_conceded, 4);
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}
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#[test]
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fn validate_team_score_2() {
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let scores = build_scores_table(RESULTS);
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let team = scores.get("Spain").unwrap();
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assert_eq!(team.goals_scored, 0);
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assert_eq!(team.goals_conceded, 3);
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}
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}
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