rustlings/solutions/03_if/if2.rs
Remo Senekowitsch b540c6df25 Make if2 less confusing
Some people would get stuck on this exercise, trying to understand the meaning
behind foo, fuzz, baz etc. Making the theme of the code make a little more sense
to humans should hopefully prevent people from getting confused by abstract and
non-sensical tests.
2024-09-14 10:03:52 +02:00

35 lines
750 B
Rust

fn picky_eater(food: &str) -> &str {
if food == "strawberry" {
"Yummy!"
} else if food == "potato" {
"I guess I can eat that."
} else {
"No thanks!"
}
}
fn main() {
// You can optionally experiment here.
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn yummy_food() {
assert_eq!(picky_eater("strawberry"), "Yummy!");
}
#[test]
fn neutral_food() {
assert_eq!(picky_eater("potato"), "I guess I can eat that.");
}
#[test]
fn default_disliked_food() {
assert_eq!(picky_eater("broccoli"), "No thanks!");
assert_eq!(picky_eater("gummy bears"), "No thanks!");
assert_eq!(picky_eater("literally anything"), "No thanks!");
}
}