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C++ `map` is more like BTreeMap. `unordered_map` in C++(11) is the equivalent of `HashMap` in Rust. (+ additional like for references).
20 lines
1 KiB
Markdown
20 lines
1 KiB
Markdown
### Collections
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Rust’s standard library includes a number of very useful data
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structures called collections. Most other data types represent one
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specific value, but collections can contain multiple values. Unlike
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the built-in array and tuple types, the data these collections point
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to is stored on the heap, which means the amount of data does not need
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to be known at compile time and can grow or shrink as the program
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runs.
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This exercise will get you familiar with two fundamental data
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structures that are used very often in Rust programs:
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* A *vector* allows you to store a variable number of values next to
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each other.
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* A *hash map* allows you to associate a value with a particular key.
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You may also know this by the names [*unordered map* in C++](https://en.cppreference.com/w/cpp/container/unordered_map),
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[*dictionary* in Python](https://docs.python.org/3/tutorial/datastructures.html#dictionaries) or an *associative array* in other languages.
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[Rust book chapter](https://doc.rust-lang.org/stable/book/ch08-01-vectors.html)
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